Gate of Providence

Turn-Based RPG

Platform: Windows PC
Released: November 30, 2017

After the rise of a secret organization named Providence, Jun, a mercenary, finds himself caught in the middle of a coup d'etat. To restore order, he and his best friend Ne'l must journey across the entire continent of Iris, helping citizens in need while liberating the Empire from a dark legacy.

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Screenshots


Details

Features

  • Over 30 quests to experience.
  • Around 15 hours of gameplay.
  • 40 Achievements to earn.
  • Interconnected/open world.
  • Resource management-based combat system.
  • Grinding not required.
  • An all original soundtrack.
  • No DRM or microtransactions.

Gameplay

This game has an interconnected world. Each village on the continent has characters seeking help, and their requests might send you on adventures all around the continent!

Battle System

  • Enemies roam the world and will chase you when they see you. By walking, it is possible to sneak past them.
  • Combat in this game focuses on skills and the resource known as Anima.
  • All skills use Anima and have a cooldown.
  • Players can choose and equip skills. Develop your own strategy and moveset, from locking down enemies with status effects, to using skills that target enemies' Anima to prevent them from attacking!

Backstory

On Iris, the term mercenary has changed to mean something different. With the start of peacetime in the Fourth Age, the Mercenaries' Guild found its new purpose by serving the government. The Guild became the acting police force, at the same time providing help to people who request it. Through the "Mercenary Request" system, people can request help from a mercenary to carry out tasks or odd jobs for a reward.

Controls

KeyFunction
Arrow KeysMovement / Navigation
Z Key / Enter / SpaceInteract / Select
X KeyMenu / Cancel
Shift KeyDash (Hold)

Full Credits

DIRECTOR GAMEPLAY LEVEL DESIGN
Henry Pan Henry Pan Henry Pan
GAME CONCEPT STORY PROGRAMMING
Henry Pan
Adan Marrufo
Henry Pan
Adan Marrufo
Edwin H. Cheng
Henry Pan
CHARACTER DESIGN FACE PORTRAITS MONSTER DESIGN AND ARTWORK
Henry Pan
Adan Marrufo
Edwin H. Cheng
Henry Pan
David Valdivia
Cocodoco
Henry Pan
David Valdivia
Scott Wiley
Linda Nguyen
Chris Yip
ANIMATIONS BACKGROUND ARTWORK MISCELLANEOUS ARTWORK
Henry Pan
Enterbrain
Mr. Bubble
Timmah
David Valdivia Henry Pan, Celianna - World Map
David Valdivia - Title Screen
SPRITES ICONSETS TILESETS
Henry Pan
NastiaWolf
Maiko
Mack
Vibrato
Gmork
Aindra
Dirge
Lunara
Darklack
Henry Pan
Enterbrain
Whitecat
Avery
Apapapan
Counterclockwise
NekoMoo
Net-you
Phoenix Egg
Un Almacen
Vibrato
Ying
Yotsuba
Henry Pan
Enterbrain
L0velyBlue
Avery
Candacis
PandaMaru
Indrah
Liberty
Mack
Ayene
Ying
Busted Ed
MUSIC SOUND EFFECTS
Adan Marrufo
Edwin H. Cheng
Eric Ye
Enterbrain
SCRIPTING PLAYTESTERS
Henry Pan
Yanfly Channel
Hime Works
Modern Algebra
Zeus81
Euphoria
DerTraveler
Pacman
Woratana
Ventwig
Gary A.M. Kertopermono
Rbahamut
Raizen
William Couillard
KilloZapit
Yami
Maker Systems
TheoAllen
Estriole
DiamondandPlatinum3
Casper Gaming
Kread-EX
Lone Wolf
FenixFyreX
Fomar0153
Mithran
Scott Wiley
Edwin H. Cheng
Nelson Lueng
Allen Chin
Sarah Borland
Arcter
TheGamedawg